ABOUT
Jon Botros is an experienced 3d artist with a passion for modelling, texturing, lighting and rendering. He specialises in creating environments, characters and assets which evoke mood, feeling and, ultimately, an engaging experience for the viewer.
Jon Botros has a wealth of expertise in all aspects of the CG pipeline including modelling, texturing, rendering, advanced shader and lighting techniques, animation, Nuke compositing and After Effects. A varied career as a freelancer has included work for VFX, games, motion graphics, large scale events and print media.
Jon Botros has a wealth of expertise in all aspects of the CG pipeline including modelling, texturing, rendering, advanced shader and lighting techniques, animation, Nuke compositing and After Effects. A varied career as a freelancer has included work for VFX, games, motion graphics, large scale events and print media.
Software proficiency:
Maya, Zbrush, Mudbox, Cinema 4d, Photoshop, Substance Designer, Substance Painter, Unity, UE4, Mari, Vray, Mentalray, Arnold, Nuke and After Effects
Maya, Zbrush, Mudbox, Cinema 4d, Photoshop, Substance Designer, Substance Painter, Unity, UE4, Mari, Vray, Mentalray, Arnold, Nuke and After Effects
Resume available on request.