Jon Botros 3d artist portfolio
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Riff RACER

As vehicle artist I was tasked with modelling all vehicles for the music based racing game- "Riff Racer", available now on steam. All vehicles were created in Maya and textures in Photoshop, and were made to be suitable for a real-time rendering environment. The brief was to create a futuristic take on retro concept cars.

In game model of the Comet vehicle modelled in Maya, see rendering options for wireframe.

Comet game model by Jon Botros on Sketchfab

Original vehicle designs by Andrew Hammond

Check out a play through to see the vehicles in action...

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