Surgeon Simulator: Inside Donald Trump
Working as a 3d artist on the game Surgeon Simulator: Inside Donald Trump, released for the PC on Steam, I was tasked with modelling, texturing, rigging and shading all new assets for the update, lighting and shading in Unity, colour grading and designing new HUD elements in the style of an American news broadcast. The main challenge was sculpting a likeness bust of Donald Trump, trying to retain features and details of his character while staying true to the preexisting style of the game.
Zbrush sculpt
In game textures and wireframe